Tuesday, 14 June 2011

Post 2 - Creativity

The idea of 'creativity' refers to the phenominon whereby a person creates something new (a product, a solution, a work of art etc.) that has some kind of value. What counts as "new" may be in reference to the individual creator, or to the society or domain within which the novelty occurs. What counts as "valuable" is similarly defined in a variety of ways.


Creativity is defined as the tendency to generate or recognize ideas, alternatives, or possibilities that may be useful in solving problems, communicating with others, and entertaining ourselves and others.



"The act of turning new and imaginitive ideas into reality" - Linda Naiman


We tested our creative abilities through the use of the game 'Consequences.' This game involves imagining scenarios which made up characters are part of, and a story is created through every player's contributions, by each player creating one part, e.g where the characters met, and then hiding this from the next player until the story is revealed at the end of the game.


A result of this was, 'Anne Widecombe met James May while collecting sea-urchines. He said, "Fancy going to get a knickerblockaglory?" She said "not on Sundays," and the consequences were they lived together by the sea with 63 cats.'


Another game which we played to explore our creativity was the same style, in terms of writing part of it, then hiding it and passing to the next person, but instead formed a very surreal and fairly random sentence.


Some examples of this are:


The beautiful bottle giggled at the dark woman.


I have also created an image of this sentence in order to show how words and ideas are translated into images, this is particularly relevant in the media industry when making films, TV programmes and publishing magazines and posters.




The massive donkey laughed at the Joker card.

The yellow rubber swims at the purple plum.

I think that these games expressed our creativity as a class as they allowed people to be as imaginitive as they like, and as the research suggests, imagination is the key to being creative.


In groups, we were given the brief to create a video which could not be edited, and had to include a pen. This was to see how creative we could be in teams, in a short period of time.



Here is a link to the videos which we produced and uploaded to YouTube.





I feel that I am quite a creative person as during my free time my friend Ben and I like to have competitions on Adobe Photoshop CS3 where we create an image based around one word, and see who can produce the best outcome.

Here are some examples of my work;

The theme for this image was 'Chuck Norris.'





The theme for this image was 'apples.'
The theme for this image was 'abstract.'



I also feel that I am a fairly creative person as I also have an interest in photography; I really enjoy putting artist twists into my photography work too.

These images were inspired by the 'Post-Secret' book of Art; a book of images where the public send in a postcard with a 'secret' or saying/phrase on it, accompanied by an image.


Here are two examples of my images.




I believe that 'creativity' isn't set and defined in one particular way; it can depend on who is defining it as each person's opinion is different, and what it is that is being defined as 'creative.' I also believe that creativity can have its benefits and drawbacks, for example, being creative can have its advantages in terms of being original and coming up with new inovative concepts, but it may also have its drawbacks in the media industry. Film makers must be careful when being 'creative' in their works, as too much creativity may leave the audience confused, but not enough creativity and the films may been seen as being too cliche'. Therefore, filmmakers must take into consideration the idea of being creative and original, verses being appropriate and audience recognisable (conventions) within their films.

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